Upcoming Updates



I've been working on a ton of stuff lately for the new year, and here's a small taste of what's in the pipeline:

Kamen Rider Kuuga - I'll continue with episode #2 this week, once I get done watching it again for like the third time. If you thought I liked the debut, wait for this. I'm going to attempt to get through all of Kuuga by the spring, and then move onto another Heisei series. Possibly finish Decade or finally get to Double.

Kamen Rider V3 - Yup, I'll be picking up where I left off with #13 to go along with Kuuga (I'd like to be regularly reviewing one old show and one... uh, less-old show all year long.) Get ready for more two-fisted action, suspense and a lot of gushing about how great Junko is!

Kamen Rider episodes #40 & 41 - The classic two-parter that brought back Rider 1, brought in Doctor Shinigami and brought Kamen Rider into its second year! I'm going to jump around with the original series and will likely do some of the earliest episodes come April.

Rider's Legend Restrospective - If you thought Ryuki gave us the first Kamen Rider Trading Card Game, guess again. I'll take a look at the early 2000's game that might not be as famous as Rangers Strike or Ganbaride, but it's probably the only one that allowed you to deploy the acid pool that Yuuki Jôji lost his arm to against that Gorgom-aligned old rich guy from BLACK!

Ishinomori Week - To celebrate the big man's birthday, I'm going to talk about a couple of his other heroes, both on the page and ton TV, and how they relate back to Rider.

Kamen Rider OOO - With all the other stuff going on, I'm not sure if I'll do full episode reviews of this one, but I'd like to still talk about it. I'm behind the rest of the world in that I only got around to watching it lately, but 5 episodes in and I like it a lot. Maybe I'll just go with covering the series in chunks.

Some Super-Duper Secret Projects I Won't Talk About Right Now! - But we should be seeing glimpses of one soon.

That's it for now. Thanks to everybody who's been sending me well-wishes, thank-yous or just following my stuff. It's because of all you guys that I keep on going. The latter half of 2010 was a real bust, but I have hopes for 2011.

***

Top 5 Discontinued Rider Toy Lines

Everybody raves about the DX electronic toys, S.H.Figuarts and S.I.C., and if they're like me, they also rave about Digital Grade figures. But every year, a veritable mountain of Rider merchandise gets made, and for every successful, long-lasting line, there's plenty more that get canned after a few sets, if even that many.

Sometimes they just run their logical course; I don't think anybody was really counting on more FFR figures after 2009. Sometimes they just mutate into another line, like how in 2002 Sôchaku-Henshin essentially became R&M, then went back to Sôchaku-Henshin again a few years later (and eventually became Figuarts.) Or the Rider Hero Series and the Hyper Detail figures, which have seen more rebrandings than just about anything. Sometimes, you get a new line that actually finds success and sticks around for a while, or is just a really great on-off idea, and sadly gets axed before its time.

I'm going to mainly focus on the latter category for this list, with my own five favorite Rider toy lines that aren't around any more, though they really ought to be. Plus, some runners-up!

Honorable Mention: Rider Kaijin Series

The standard soft-vinyl versions of the Riders have been around forever, recently going through a rebranding and becoming the Legend Rider Series figures during 2009/most of 2010. The OOO guys have kind of gone off an done their own thing, dropping the Ganbaride card and all, but the major change from RHS (losing the boxes in favor of being sold loose or in bags, like the Ultra Kaiju Series) has stuck.

While nearly every Rider has been made by now, with the baddies it's a different story. Since 2000, there's been a good spread, but after making plenty of Grongi and Orphenochs, a few great classic villains, some Unknown and Undead and a bunch of Mirror Monsters... 2006 basically had squat. Things got a little better after that, but this is still a line that really could use a shot in the arm. Lately it seems to be on Exclusive Life Support. You could get Peacock Undead and Ucaworm, but only if you sent away for them. The upcoming Greeed figures are a good sign though, that at least somebody knows the facts: Rider villain toys do sell.

Honorable Mention: Soul of Sofubi

The super-duper RHS upgrades were going great for a time, though wound up being a victim of collateral damage courtesy of Kamen Rider THE NEXT. No really, do you remember those pricey boxed versions of Rider 1, 2 & V3 (plus 1 & 2 in the style of the first movie.) They were okay, but it was the Lawson-exclusive set that had what everybody really wanted. A nice last gasp, but still the last one. Considering the rate they came out at prior to that, and the selection (Riders! Other Toei Heroes! Uh... more Riders!) We likely won't see any more of these, which is a shame, because there's a Skyrider-shaped gap in my collection. And no BLACK or RX, which I cannot believe.

Honorable Mention: Motion Revive

One of the "Candy Toy" sets that most are probably familiar with, because they rocked. Sadly seemed to have retired though, right before Decade oddly. I mean, if ever there was a time to have a toy line with various Heisei Riders. I'm gonna blame Narutaki for that one. This almost made the top 5, but truth be told since nearly everyone in them has or will eventually be made into a Figuarts, I decided to spotlight some older favorites. So on with the list.

5. Minna No Advent: Kamen Rider (Heisei Rider Edition)



What:
A 10-day advent calendar with Heisei-Rider themed goodies!

When:
2010

Why:
If you grew up in my house, you'd know that the Christmas Countdown Calendars are a big deal. For years my dad would painstakingly design, illustrate and create a new one (eventually using Photoshop which, in those days, resulted in computer-crashingly huge files.) Filled with all sorts of Tokusatsu goodies, as this was in the days before I could do online shopping and getting stuff from Japan was always a big deal. Many a High Grade set came from those calendars. So when Bandai announced that last spring that they were coming out with their own mini-countdown calendar of sorts, I was pumped.

Now, to be fair, this is one line that's still so recent it's hard to conclusively call it "discontinued"... but I'm not getting my hopes up. It's been almost a year with not a peep about any more. The initial wave (Heisei Kamen Rider and classic Gundam) was pretty promising, though clearly it didn't take off. The almost $30 price tag probably wasn't too enticing, and not surprisingly these languished on shelves before being clearanced off (they're about 10 bucks on Amazon.jp currently.) Not to mention that if you're not familiar with the whole concept of advent calendars, it probably just seems weird. You just wanna open the box and get the thing already!

And it's too bad, because really, this was a pretty cool idea. I can only really comment on the Rider calendar (which I bought a couple of when they were cheap) but I like it a ton. Contained within are a key chain, cell phone strap, charm, stickers, tatoo sticker, magnet, pin, and several mini-figures. There's multiple varieties and you never know what you're going to get (well, you do if you've already opened one since the prizes are always in the same place, but the actual kind you get is randomized.)

For the more discerning buyer who wants a billion joints and every accessory possible, it might seem like something to skip. But if you just want some goofy little Rider-themed trinkets, you couldn't do much better. It all comes in a nice, well-designed box and everything can fit back in where it came, so it's economical if nothing else.

Perhaps most frustrating to me is that this is clearly labeled as being the "Heisei Rider Edition" which means that, yup, they were probably planning one for the older guys, that we will now never see. @#$%!

How To Bring It Back:
Either bump up the number of prizes or lower the price. I think that was the real problem with the first bunch. A full-month 30-door set for 30 bucks? Now you're talking.

As for the prizes themselves, I love what we got, but a good way to lure in more buyers would be to have more must-have items. Ganbaride cards, a Gaia Memory, a Core Medal!? Or maybe do a whole calendar of S.H.F. accessory pieces everybody would covet. The possibilities are basically endless.


4. Kamen Rider Battle



What:
A Candy Toy series with miniature Riders and notable advesaries!

When:
2000~2001

Why:
Candy Toys have recently started getting more love, with the Sentai Mecha ones that, with some additional work, can become faithful recreations of the larger, pricier toys. But I'd be willing to bet there's fans out there who were buying stuff back when Kuuga and Agito were new, and even they don't remember these.

The imaginatively-named line is sort of an offshoot of a similar thing that Ultraman had, though to be honest those figures were (initially) better-painted and a bit more high-quality. These are basically cheap, rubbery little versions of Rider 1, 2, V3, Kuuga, and the Agito crew... and they're freaking great.

Only 3 sets were made, but they covered all the basic Kuuga forms (plus a Rider Kickin' Rising Mighty, and Ultimate in the "BURN" pose.) There were a bunch of Grongi, including N Daguba Zeba back in the days when Daguba toys were few and far between. There were the initial Agito forms, G3 & Gills, plus some Unknown (BOTH Turtle guys!) The classic Rider guys have all since been done in bigger sizes, but I'll always say yes to another Ikadevil figure. Heck, toys of the villains are so rare these days, it's kind of amazing to believe these ever existed.

They're small, they're goofy and I can see why they'd get passed over for bigger, plastic-ier lines, but they're every bit as good as the shows they were inspired by.
Plus they weren't blind-boxed, and everybody likes that.

How To Bring It Back:
Bump up the paint and quality a bit, and they could be the next (little) big thing. I wouldn't even mind if they just stuck to this year's guys, cuz I can always use some figures of the Greeed.


3. Medicom RAH220 (Old-style)



What:
Medicom's smaller, cheaper and more "toylike" line of 1/8-scale figures!

When:
Uh... the late 90's-ish

Why:
Technically, this is one of those lines that reinvented itself rather than flat-out ended. After a few years' break, it came back as RAH220 DX, smaller versions of the 1/6 DX figures Medicom started making back around 2000. While those are great (though sadly, they stopped at Stronger it seems) there's a few things their predecessors really had going for them.

One was the price. Especially back then, when the bigger 1/6 figures were commanding what seemed to be astronomical rates, these were a breath of fresh air. A reasonably good smaller-sized Medicom figure for under $40? Yes please.

Next, the selection of characters. Admittedly, if you're not a Rider fan, you got screwed, but this is Medicom we're talking about. They love them Riders, what can I say. But as far as what we did get, it's pretty magnificent.

While they never got beyond Amazon, the old RAH220 line managed to do all 3 main versions of Rider 1, both version of Rider 2, V3, Riderman, X-Rider, Amazon, a bunch of Shocker Combatants, the Destron Combatant, the original 11 Shocker monsters plus Saboteguron and Zanjio, the original 4 Destron Kaijin, post-resurrection Apollo Geist, and the Kumo-Jujin from Amazon. Phew! Plus a bunch of Kikaider guys.

And yes, they're clunky by today's standards, especially when stacked up against their DX successors. Just as the old 1/6 Medicoms often pale to their DX counterparts, these guys look and feel like a bunch of rusty old Pintos next to a gleaming new Jaguar. But there's still the variety to consider. You think Tokageron will ever get another RAH figure again? And the old-style V3 wins out in the accessory department, even including the V3 Hopper! The flying thing, I mean.

The Apollo Geist, the only RAH version of his second incarnation that I know of, is also arguably one of the best RAH figures ever made. This is especially impressive given the old 220's occasional breakage problems. I apparently am the luckiest man alive in that I've yet to have a QC issue with any Medicom figure that wasn't already used/banged up/damaged... with the exception of these. In fairness though, it was only one of the earliest ones, and some later 220's has sturdier stuff in their bodies.

But the old guys have one more trick up their sleeve. While the boxes for the DX versions are okay, with the flat black backgrounds and clean layout, the older versions range from impressive to heartbreakingly beautiful. I'm not kidding.

With art by the always-talented Sugahara Yoshihito, these things were collectors' items on their own. The Riders always had good box art, but it's the baddies who really blew us all away. If you own one, you know what I'm talking about. The Destron box art was my person favorite, with the Tarot-card theme inspired by episode #43. If you're one of those fans who keeps things in the boxes, you might want to track some of these down, because the boxes themselves are practically worth the price of admission. I also like Kumo-Jujin's Incan-motif box, which is loaded with nods to Geddon monsters.

The old RAH220 eventually died off in part because, and I hate to say this, the Hakaider Squad. No really, the pricey 4-figure Toys 'R Us box set sat on shelves for years, and pretty much every time I've gone to Japan I've seen it at some point. Not having a 220 Kikaider 01 probably had something to do with that. While I do love the DX upgrades, this is one of those times when the "inferior" older versions actually have a lot more merit to them than you'd think, and it's worth remembering.

How To Bring It Back:
Give DX a kickstart and gimme my 220 Skyrider already! Bring back the amazing box art for future releases and come out with some of those Kaijin again. I don't care if they're exclusives, I'm game.


2. The Rider Machine



What:
Candy Toy model kits of those things the Riders sometimes use to get places!

When:
1999~2003

Why:
A strong contender for the best Rider Candy Toy series ever. Kicked off in '99, they were basically just small plastic kits of the original Rider bikes with a painted rubbery figure. Rubber pieces for the wheels plus clear parts for the lights, windshields, etc. Snap the pieces together, put some stickers on, and presto. A miniature Rider Machine!

The second set added Kuuga, plus X-Rider, Amazon and Stronger, and that was great as well. But it's with Part 3 where this series really took off. The 3 Agito bikes (plus that crazy Slider mode) might have been a smaller scale than everything that came before, but we didn't mind. They looked great, and that was G3-X on the bike (unlike seemingly every other Guard Chaser toy.) Filling out the set were re-do's of Rider 1 and 2 on the old Cyclone/Cyclone Custom, but with some new twists. Better, whiter plastic (unlike the off-color of the first set.) More paint instead of all the stickers. The figures somehow seemed just a little bit better. I have a lot of Cyclones in my collection, and the The Rider Machine 3 one is among the best.

This level of quality continued with Part 4 & 5, where we got a remake of V3 from the first set. An EX set completed the remakes of the originals with a New Cyclone, plus newer, improved versions of the X-Rider, Amazon and Stronger from Part 2. And then...

Well, 2004 had "The Blade Machine" featuring guys from that series and a similar idea, but it just wasn't the same. The tires were now plastic, the figures all out-of-scale with what had come before. True, that had been the case with some of the earlier ones, but it was usually with good reason (you kind of HAVE to make Jet Sliger a different scale for this to work.) But really, after that, this idea of doing high-quality bike kits kind of faded away.

I can understand why, since these were really only Candy "Toys". They're really small, inexpensive models rather than straight-up toys. They were great for painting up or super-detailing, because the sculpting was all there, and a cheap alternative to those impossible resin cast kits. But for the kid who just wants something they can take out of the box and play with, I can see how it wouldn't sell. And yet, it did, for 5 sets plus a "best-of" kind, making me wonder. Was it perhaps just a timing thing? Around this time we were getting those "Machine Chronicle" Gachapon sets after all.

In my opinion, the motorcycle is one of the most integral parts of Kamen Rider, so take any chance you have to celebrate it. Other heroes happen to drive motorcycles sometimes, but that is part of Rider's DNA. It's a defining aspect. So make all the toys of it you want!

How To Bring It Back:
The old molds are so good, they could just mix a few of them in with some new guys, and maybe market it at a slightly older audience. With the success of those plastic Double models, there's a market for it, I'd say.

Check out the complete line-up here.


1. Rider Kaijin Meikan



What:
A candy toy series with small, fixed-pose figures of Riders & monsters.

When:
2003~2004

Why:
The Meikan (Directory/List) series has been around for years, but it's with the big red guy and his family that it found the most success. There's a whole book about it, no less. By my estimation, every single episode of Ultraman and Ultra Seven has been covered, plus a lot of Ultra Q, Returns, Ace, and beyond.

Comparatively, Rider's had a hard time. While it's true that they do still make Rider Meikan sets (you know that one that had the Shocker Rider scene, the King Dark scene, and the Stronger debuts scene? That was one of 'em) they're much more disorganized than the Ultra ones were. We get a set here or there, but there's no real schedule to them and they tend to be different themes every time. One year it's "bikes", then "famous battles", then "famous scenes, some of which are battles", etc.

Back in '03 though, Bandai attempted to recapture the success of the ongoing Ultra sets with the Rider Kaijin Meikan series. Focusing on the original series, the first set had Rider 1, Rider 2, plus some famous baddies.

If you still don't know what a Meikan is, I'll try to explain. Smaller than a Gachapon figure, but no less detailed, with a display base often showing the monster's name (or episode title) on it. Again, to the articulation 'n accessory-minded buyer, they don't offer much of either. But if you want a kickass little statue that can fit on your desk and will cost you pocket change, they're super. They're also one of the few lines every to pull off both blind-boxing and chase figures because of how they were sold in the cartons. I literally got the chase figure for Part 3 for a few hundred yen, rather than the few thousand the same shop was selling it for loose.

The first Rider Meikan set was great, the next two even better. Alas, they only seemed to do the major players before folding, while Ultraman (and Seven) went the whole 9 yards with "Complete Specials" and "Special Editions". When you've made a toy of Seven's 'Robot Commander' character, you've basically won the race.

Admittedly, you probably have to be an original series fan to really care about this line. But as I am, I do, and I want it back!

How To Bring It Back:
I don't mind that they didn't do every original series guy so much as I just wish they were still doing somebody. V3, X & such would benefit a lot from a line like this since few others will ever do toys of their bad guys, but the Meikan series? I'd bet on it.

With the anniversary year upon us, now's as good a time as ever. I'd even happily take an all-Riders set with newer guys if it meant just kickstarting the line back up again. Igadevil needs his Canary-Cobra figure!

***

He's Back In Business

About 2 years ago, I decided that I would rewatch and review 2000's Kamen Rider Kuuga in its entirety, mainly to tie in with Decade and the whole Heisei TV Series Anniversary thing. Of course, this idea got sidetracked for about... well, 2 years. But now, 2 years later, here we are again.

I needed something to review to launch the big 2011 return of igadevil.com, so what better than the show which inadvertently doomed it in the first place? (I'll tell that story another time.) So here it is, 2 years in the making...

Igadevil takes on:

Kamen Rider Kuuga Episode 1: "Revival"
Written By Arakawa Naruhisa
Directed By Ishida Hidenori



Next to the premiere of the original series, this is probably the most important episode of Kamen Rider ever made. That's not hyperbole, by the way. The openers of V3, New Kamen Rider and BLACK come pretty close, but all of them had it easy compared to the feat that this little 23-and-a-half minutes of TV had to pull off.

Certainly it can be argued that there are more important episodes to the overall mythology of the Rider series— Rider 2's debut in the original series is up there, since it not only gave us the first other Rider, but the first "Henshin!". Episodes #40 and 41 of the original series, which I'll be reviewing soon, are rightly famous as the first-ever Rider team-up (and first bout of Rider-on-Rider violence!) And there are a bunch more, many of which are, not surprisingly, in the original series.

And you could say there are better episodes, or even better first episodes. Though for my money, Kuuga's first outing is still one of the best. The rest of the series is another, very mixed story, but as far as the debut goes, it's pretty much perfect. It does everything it needs to do, and then some.



Okay, but why is it important anyway? For that you've got to look at the historical context. If you started watching Kamen Rider any time past 2000, it might seem strange to consider a world where it wasn't on TV. These days, it's a regular institution as Super Sentai has been for ages. In the mid-to-late 90's though, it's a different story.

On the one hand, it's not like the years between BLACK RX and Kuuga were a blasted wasteland where Kamen Rider was all but forgotten except for being remembered as the show with the silly little bugmen crashing bikes into each other. It really didn't go through the "wilderness years" that some franchises experience.

It was still ever-present in the public mindset, though like the Ultras basically are now, it was playing second-fiddle to the big guys on TV, only coming out with the occasional movie or video. Even if you put aside the 90's Triumvirate of Shin, ZO and J, the decade or so between Rider TV series was still plentiful on that most important of scales: merchandising!

Again, much like the Ultra franchise during its breaks, Kamen Rider kept coming out with stuff even when there was no new, regular show on TV, and remained a constant fixture in the kiddie magazines. Comics played a bigger role than ever here, and you could write pages on the significance of the SD Riders project alone (something I'll do later this year.)

1998 was a benchmark; even with the passing of Ishinomori, it was here that the gears that would become Kuuga began grinding, and the original series Playstation game, crude as it may seem now, was essential in getting people really, seriously thinking about Rider again. Heck, at one early point it practically was going to be an all-new Rider story itself! 1999 saw the revival of the Calbee Cards that were Kamen Rider's lifeblood in the beginning, adding fuel to the nostalgic fire. And then came the new millennium...



In other words, Kamen Rider never really went away, it just took a coffee break. When Kuuga debuted, everybody was primed and ready, but you still had a generation of kids who'd never known Kamen Rider beyond the printed page or dad's pricey Laser Discs.

Sure there were repeats (although by then, mostly on cable/satellite/web/whatever) but there's just something unique about seeing new, never-before-seen Kamen Rider for the first time on TV. After years off the air, could Kamen Rider come back and make it big once more? Could it win over those kids with a Rider to call their own?

What I'm getting at is, had Kuuga stumbled, we might not be watching OOO these days. There are a couple pivotal moments in the history of Kamen Rider, at least in real-world terms, and this was one of them. There was a lot riding on this one to ensure that it wasn't just going to be a one-off, but the big return to TV that Kamen Rider deserved.

So it's probably a good thing that this episode is very good. No, make that great. Prior to writing this I actually went ahead and watched the next three episodes, and I think they all hold up really well. I'll get into this more in future episodes, but I kinda prefer how Kuuga started to how it eventually turned out. There's a simplicity that comes with not knowing what the hell's going on during these early episodes that I really like. We're right there alongside the heroes.

Also, if for some reason you have not watched this over-10-year-old-show yet (which has been subtitled now IIRC) you may want to stop here since there's spoilers out the wazoo from here on.



But let's stick to just the first episode. The pre-credits scene is still one of the best ever because we never really get all the details there. Godai has the occasional flash of ancient Kuuga, but otherwise, we never do quite get the whole story. How the heck did all those Grongi survive to be revived in the present (well, 2000) day? Seeing as how Kuuga appears to use his original forms and weapons, and we all know what those tend to do. Where is that big fighting taking place anyway? There's a lot left to interpretation.

Does Kuuga only temporarily beat all the Grongi, then let himself be stuck in the sarcophagus to keep them sealed away, because that's how it's supposed to work? Was he in danger of becoming THAT THING which we'll be getting to much later in the series? And who's hand is that!? I love it.

The actual opening credits are great. I prefer the early-series version to the slightly artsier variations to come. Yeah they probably look better, but there's something special about the early music video-ish cut-and-paste look to these. I like the not-in-the-show fight sequence, which goes all the way back to the days of Rider 1 and 2. And then there's the song, which is still probably my favorite opening to come along since Kamen Rider returned to the airwaves. It's an insta-classic.

Oh, and how weird is it to see the credits continue onto the show? I had forgotten about that. I don't think it's been done since aside from special occasions, first episodes and that one of Decade with the abbreviated opening, etc. Much like how the show tells us locations and times (so weird!) it's Kuuga doing things just a little differently than everybody else.

I might as well address the elephant in the room that is Odagiri Jô. By this point, just about every bit of rumor, speculation, fan theory, out-of-context quote and fact (or not) about Odagiri's opinion of Kuuga/Kamen Rider/Tokusatsu in general has been discussed a hundred times over on a hundred internet forums (well okay, maybe like a dozen and most of them Japanese. But still.) At this point, I really have nothing to add, mainly because I really just don't know!

All I can say is that I do have the Terebikun Kuuga book where he mentions hesitation before auditioning, because he didn't think he had the same kind of physical prowess as guys like Fujioka, but after hearing from the staff about the kind of character Godai would be, he was convinced and signed on. And I gotta say, the staff must have told him a pretty good story, because in episode 1, Godai gets his ass kicked! You can almost see Odagiri thinking "What have I done?" as Zu Gumun Ba slams him into that fence.



But we really have to just put all that aside and focus on Odagiri as he was in the series. And there, he's good, oftentimes great. I'm inclined to give the writing as much credit for making Godai work so well. Some actors can work wonders even when the script fails them; others are more tied into the material. If it's good, they soar. If it isn't, they can only really go through the motions.

I think Odagiri falls more into the latter group, because of some later episodes where he's lost as the story around him obsesses on poorly-acted bullying and family draaaaaaaaaama rather than fighting bad guys and making people smile. Luckily, Kuuga's generally written well enough that he still looks interested in what's going on around him. He makes you believe in Godai, to put it one way.

I'll say this: Godai has one of the best introductions of any main hero in a Rider show, ever. It perfectly encapsulates what he's about: protecting the smiles. It introduces his two big trademarks: the thumbs up, and the juggling. The latter is more representative of his quest to become a jack-of-all-trades sorta thing, but as a character trait in itself I like it.

Ideally, we instantly like and trust the guy as soon as the scene ends. It works for the series. Good-natured, likable heroes up against seriously bad bad guys. It's one of those things that basically never fails. Oh, and Godai's one of the few Riders that we actually know the birthdays to. And his blood type!

There are two other major characters introduced in this episode. Sakurako is great, of course, and crucial to our understanding of the show as things go on. I think she's the sort of character you can't really comment on much until the show's over, because her contribution on an episode-by-episode basis appears to be "sits in front of a computer, explains plot." But viewed in whole, she's really Godai's main source of moral support, and this is a show where the main character pretty much has everybody who isn't evil as his moral support eventually.

And then there's Ichijô. I @#$%ing love Ichijô. He is literally like Taki: The Next Generation. I think his series-defining moments come in the next 3 episodes, but he's already showing signs of greatness here. I don't think there's really been a character quite like him since. Hikawa's an obvious suggestion, but I think he's far more representative of what characters like Ichijô have become: the other guy sidekick... who becomes a Rider. Same deal with Kagami. Onodera is sort of like the ultimate version of this trope: he's already a Rider, and Kuuga, no less! Maaaaybe Momotaros and Ankh, but they're really different beasts altogether.

He's also one of Rider's best cops. Ozawa and Hikawa are up there of course, and everybody knows I love Scissors even if he isn't exactly a "good" cop. After Faiz though, things just seemed to go downhill (especially *in* Faiz, where the police were either faceless antagonists or barely able to tie their own shoes.) And don't get me started on Double's. I grew to like the backscratcher guy kinda, but his sidekick was godawful. Terui's cool, but he's so outside-the-box it's amazing he didn't get suspended. And once again, I'd have trouble considering Ankh to be a cop, even if he happens to wear one now and then.

But back to Ichijô. He immediately forms a great comedic relationship with Godai. I hate to keep harping on this, but once again this is where I kinda like early-Kuuga over what's to come: once Godai and Ichijô get all buddy-buddy, things cool down a bit. It's in keeping with the theme of the series (where there are very few truly "bad" humans and people generally get along, unlike most of what would follow Kuuga.) But I do miss that prickly relationship they have early on, with Ichijô downright thinking our hero is out of his gourd half the time. Their initial meeting is one of the best bits of comedy in the series.



The music rocks, with a soundtrack that ranks highly in my book. The theme played during the helicopter battle is basically the unmatched-throughout-the-series Kuuga action theme, and it makes me a sad puppy that Decade never made use of it (though I can understand why.) Though I am a little miffed that some of the tracks are missing from the BGM CDs. And unlike the stock music used in other Rider series, these are original pieces! I'm especially thinking of the heroic-sounding Kuuga theme from the very end of the episode. Unless I missed it, it's not on either soundtrack CD. What gives?

Speaking of music, I'm gonna hold off on talking about the "special edition" movie versions of episodes 1 & 2 for now, but those had a couple of sound effect and music changes to better match with the latter half of the show. Honestly, I prefer the original broadcast version, with the non-screechy Grongi music and Daguba's creepy deep voice (the movie did have the real Daguba kid from the end of the show, but it just ain't the same.)

And speaking of Daguba, let's do that now.

I love shadowy early-series afro Daguba. The pointy white anti-Kuuga guy he turns into might be more visually striking, but once again, there's something about this early version that clicks with me. Like the Great Leader before him, he's purposefully kept hidden from the audience, mostly. We know of him, but we don't really get to know him until the end. In the time between then, it's up to the viewers to imagine why he's the king badass. We're given the occasional scrap of info, but it really is one of the biggest (and best) plot threads of the series: just who is Daguba, and where is he now?

The show does a great job of building him up as a serious threat, with him single-handedly slaughtering a whole research team and resurrecting a ton of evil guys like he does it every day. In retrospect I kinda wonder why he doesn't destroy the belt when he has the chance, but I can buy that it's either 1) indestructible in that state 2) important to the bigger game or 3) Daguba doesn't feel the need to bother. Or 4) it would end the show real quick!

Maybe a combination of the above, though I have to wonder if at this point, they really knew what Daguba's final form would turn out to be. I could swear that some book out there has what the early Daguba's face actually looked like, because I know for sure I've seen it, and it's very different from the final reveal. Then again, if you own the Kuuga Collector's Box like I do, and you've looked at the production art, you know that early on, there were a lot of ideas as to how Daguba would end up looking. Some of which wound up inspiring his lupine counterpart in Decade.

The Grongi: There's a lot more to say about them in future episodes, but we do get a lot of the basics in this one. One of the most distinct things about them is their origin, being an ancient race and all. I partly attribute that to the general trend in some mid/late 90's Tokusatsu to have ancient civilizations/races (Ultraman Tiga, the Gamera trilogy) in the same way that I think Agito has the culmination of the Tokusatsu Psychic (90's Godzilla and Gamera know all about those.) But as we'll eventually learn, there's a twist coming up that puts them closer to the old Shocker & such Kaijin than you'd think at first.

I love the idea behind their language. It's dealbreaker for some fans, but me, I always loved watching the Grongi stand around jabbering away having no clue what was going on. That might come from watching raw Japanese shows even back in the days when my Japanese was, shall we say, suspect.

But it also again ties back to the older shows, particularly the original. One of the coolest and most subtle touches of Shocker (and others) was that they had their own writing system. They don't really dwell upon it in the shows, though I'd bet a cookie that Hirayama has written about it in a book somewhere. It's a logical idea for a secret organization to have their own secret code, and it's a logical idea for another civilization to have their own language.

I also appreciate that it actually has basis in Japanese and if you really really want to, you can make sense of it. The Undead had their own language, though I think it really was meant to be indecipherable jargon, and really played a much smaller role in the big picture. The Grongi's language is part of their whole characterization though, and something to keep an eye (or ear) on as we progress.



This episode's star monster, Zu Gumun Ba (or Xu, depending on who you ask) is awesome. If you're going to bring Kamen Rider back after a rest, of course you roll out the Spider guy early on, if not first. I'd have to say that Gumun is probably the truest successor to the original Kumo-Otoko, moreso than THE FIRST's Spider. Namely, he looks and feels like a literal human/arachnid hybrid, rather than an S&M club escapee.

The giant spider web is a classic moment, one of those visuals that you don't forget easily. While Ryuki and Hibiki would take things a step further size-wise, I think Kuuga's got the scariest spider-monster since the original.

Scary of course, because the show takes him deadly seriously as he rampages through downtown Nagano! The body count in this series often borders on ridiculous. I mentioned back in my Kuuga World review for Decade how this series is not one I'd want to be a resident of. It was really kind of eye-opening to watch the first few episodes of OOO, then go back to this.

While I love that show, I got to admit that it feels a lot more 'Sunday morning' than this, even in its own opening day massacre. There, it's all a bit more artful, contrasting the song "Happy Birthday" with the Greeeds kicking ass. It's more about the whole picture than just the violence. Here, it's the opposite. Wanton death and destruction, and it revels in its own brutality. Kuuga had a good way of making you root for Kuuga even if he does at time seem to engage in overkill (see: the Rising Forms) because the bad guys are so bad, nobody else can stop them.



Although he has a heckuva job cut out for him. I'll wait to talk about what I think of Kuuga's design(s) next episode, but it was brave of them to open up with our hero in his weakest state. After all the pre-publicity ads and photos showing Mighty Form, episode 1 has Kuuga spend the duration as the barely-better-than-human Growing Form, aside from that flashback pre-credits scene. Growing lives up to the name, being pretty much a Godai who can at least stand toe-to-toe with Gumun, whereas everybody else gets killed almost immediately. But he's still so much less than he will soon be.

I must mention the Henshin, which blew us all away in 2000 by being unlike anything else up to that point, at least in Kamen Rider. Although he gradually shifts towards something more conventional, early on it's that piece-by-piece thing that really sells the idea that it is Godai under that armor. It's a cool idea and in a weird way kinda reminds me of the original, original Rider transformation where he'd have the suit, but not the mask, while driving really fast on the bike.

I've always loved the big fight in this one. It too is sort of unlike anything else, in the same sort of way as the fight in the premiere episode of Hibiki (much-maligned as that is, I like its almost balletic feel.) It pulls off the unique trick of clearly putting Kuuga at a disadvantage, and yet he's still throwing his all into it.

He doesn't win the fight so much as simply survive it, but it still comes across as heroic. I like that they do try to stress the fact that these guys are super-powerful, pushing trucks and destroying concrete walls. Every once in a while Kamen Rider does that, and I think it's important, because if I were writing a Rider series, (s)he would be breaking stuff all the time in the fights.



And then there's the helicopter. I need to talk about this one for a bit. Even in 2000, the CGI looked rather hokey. For the movie version, they did tinker with this effect as I recall, as it was something everybody would often pick on.

But you know... maybe I've just turned into a bitter old bastard, or lost the true meaning of Christmas Tokusatsu or something, but... I don't really care. Special effects aren't why I watch Kamen Rider, which is why I adore every oddly-proportioned doll, weird superimposition shot or CGI blob of evil that comes along. The chopper looks fine to me.

Yes it's obviously a CG model, but they intermix it with the real one enough that I know they still went the distance. The only time bad effects really bug me is when it's something I know they could have done better practically that they did with CGI or greenscreen and it looks worse for it (i.e. a Rider Kick. Guys jumping off of trampolines always look the best, IMHO.)

Under modern scrutiny, a lot of Kuuga's effects aren't that great, but they said the same thing in 2000 about older shows' effects. And guess what? In 2025 they'll be talking about how cheap and cheesy Double or OOO look, if they aren't already. But screw those future guys with their hoverboards and Neuro-Vision 3000™; Kamen Rider's about more than that. In the end, I admire the imagination. And there's a lot of that in a fight scene where two guys slug it out on a police helicopter over Nagano.



Besides, how cool is that fight? It's true edge-of-the-seat stuff and one of the best fights in the series. I know I keep going back to this, but as my dad said, the first four episodes really are 5-star stuff. It's really some of the closest Heisei Kamen Rider has ever come to keeping the pacing and sensibility of the older shows, just in the 21st Century. It's as good an opening as we could have asked for to herald the return of Kamen Rider to the airwaves.

And hey— an ending credits sequence! Virtually unheard of these days, and weird even by Rider standards (of 2000) as it featured no fighting nor even the hero slowly walking towards the camera. I like how it makes for an effective cool-down after the intensity of the show itself.

I could go on about this episode forever. It really is every bit as spectacular as it was the first time, and I could probably watch it a couple more before going mad and raising my own army of ancient guys. Other episodes of Kuuga, well, I think I'll probably go against popular opinion on those, but right here, right now, it's perfection.

And that's a great last scene.

Next Time: If I make a Top 10 episodes list, this just might be #1.

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